![]() NV:MP currently has 91,041 lines of C++ code, and despite all the work that's gone into the mod so far, it'll always be free. It is not hard to see why, as other titles in the series often fail to live up to the storytelling complexity offered by this title. ![]() Despite it being over a decade old, Fallout fans love this game and mods have given it quite the longevity. With over 337 million collective downloads, its mods are undeniably popular. This means that if you entered an area where a quest NPC should be, and someone has previously killed them in the cell (whilst someone is currently in it with you), then you will fail the quest on entry."ĭue to the extremely ambitious nature of the mod, the team had to push New Vegas' Gamebryo engine to its limits. Fallout: New Vegas sits as the fourth most popular game on Nexus Mods. ![]() "The way it works currently is that quests are clientside, they still take place in the world but one player in a location will synchronise entities/NPCs to other players around them. The project is by no means finished or complete, but you can find more info at this Reddit thread, or this FAQ page. The way FV: Multiplayer works is that one player hosts an online session that others join, and the host's game-inventory, quests, etc-is constantly synchronized with everyone else's. A modder by the name of nvm_corporal has helped create NV: Multiplayer, the first-ever co-op mod for Fallout: New Vegas that lets gamers team up with friends to explore and quest together.
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